The game's data is stored in a single file.bin file, for which there is no external file table but here's an executable in case it might be located there. If possible, could someone take a look at it? Thank you and sorry for being a bother.
I've attached the filecutter samples and here's a full file.bin (520 MB). This is how the beginning of the archive looks like:
Last edited by swosho on Wed Jul 28, 2021 5:05 pm, edited 1 time in total.
# 10,000 Bullets / Tsukiyo ni Saraba (PS2) open FDSE "SLES_534.81" open FDSE "file.bin" 1 math FILES = 0x998 goto 0x5f45a0 for i = 0 < FILES get OFFSET long get XSIZE long get SIZE long log "" OFFSET SIZE 1 next i
# 10,000 Bullets / Tsukiyo ni Saraba (PS2) (JP) open FDSE "SLPM_658.26" open FDSE "file.bin" 1 math FILES = 0x998 goto 0x5DF638 for i = 0 < FILES get OFFSET long get XSIZE long get SIZE long log "" OFFSET SIZE 1 next i