First of all, these .ho files have filenames, but no absolute offsets in the file to the assets.

But, the game i am researching on has these .lo files that are logs! it has all of the filenames, and their absolute offsets, as well as what asset type they are, as well as their size, and padding size!!!

So, my question is, knowing the files absolute offsets, as well as their name, size and padding, how do I make a script to extract these .ho files??? Please help! .ho and .lo samples here! https://drive.google.com/file/d/1Pv_jqTZ9wYbVo2llkvvy5C7rcQBF8dX8/view?usp=sharing