The sample is too small to reach that offset. I guess it's another case of file reported as "compressed" but not compressed, this is something happened once with another game (Naruto I guess). If you can provide (after testing it) a bigger first sample I will confirm it.
aluigi wrote:The sample is too small to reach that offset. I guess it's another case of file reported as "compressed" but not compressed, this is something happened once with another game (Naruto I guess). If you can provide (after testing it) a bigger first sample I will confirm it.
Well, I'll think of it. I usually upload a full archive file after realizing that the sample file isn't enough so... yeah.
EDIT: This is it, the samples for the archive file: https://mega.nz/#F!kJ0y0Y5Y!_aLV5wCp9aMN_8PCuV7X7g It'll be updated frequently as I get to upload more of these, as I saved the file into 4 parts using 010 Editor. Take your time in looking into these files while you can.
0x006f7000 is correct and you can see the "AFS2" magic Now 0x006f7000 + 440559742 is 0x1ab1d87e which matches the next aligned offset of 0x1ab1e000. But at offset 0x1ab20000 there is no AFS2 magic, that magic exists only at offset 0x006f7000 and nowhere else in 1.2Gb of sample provided.
What I can imagine is that there is some encryption with some specific files but I don't know.