
The game data is stored in AFS, we extract the content and lot of the mentioned PAC files emerge. They can be extracted with bms script "add_pac". Lets take for example and being practical for a later menu translation, "d_title.pac". It contains images encoded/compressed (don't know for sure) in .tmz.
After applying LZS (PSP_Nanoha) (script 0.1.2), changin the line: idstring "LZS\0" to idstring "lzs\0", over the file ttl_tubasa0.tmz
it resulted in a corrupted ttl_tubasa0.tm2.
Any clues? Thanks in advance.
Here the files to extract:
And scripts for your confort: