The game's resource compression format is PAK, I do not know what BMS script can extract these files, can you help me? Thank you~!

MerlinSVK wrote:http://aluigi.altervista.org/bms/phone_game.bms
Code: Select all
# Phone Game (script 0.2)
# script for QuickBMS http://quickbms.aluigi.org
idstring "kcap"
get VER long
get DUMMY long
get FILES short
get ARCHIVE_SIZE long
getdstring ZEROES 0x12
math BASE_OFF = 0x44002
for i = 0 < FILES
get DUMMY longlong
get SIZE long
get OFFSET long
get TYPE byte
math OFFSET + BASE_OFF
savepos TMP
goto OFFSET
get NAMESZ byte
get ZSIZE long
get SIZE long
getdstring NAME NAMESZ
savepos OFFSET
if SIZE == ZSIZE
log NAME OFFSET SIZE
else
clog NAME OFFSET ZSIZE SIZE
endif
goto TMP
next i