Version 3.
Usage: drop any character file on the tool and it will load model, skeleton and export it all into ASCII
Notes:
- ASCII format will have extended info for correct bone rotations. Noesis plugin that reads them is included
- It still fails on a few models which have textures inside of main chunk



Face morph export. Will need 2nd parameter. If no parameter specified, will export only base morph (like it was before).
Examples:
xenoblade2 model 0,2
This will export face expressions with 0,2 shift, like this:

xenoblade2 model 0 - will export them all in one place